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    BLENDER LEVEL -1

    (MODELING, SCULPTING, TEXTURING, RENDERING)

    Blender

    Module 1: INTRODUCTION BLENDER

    • Getting started with Blender
    • Navigating the viewport
    • Viewport overlays and pie menus
    • Properties panel
    • Scenes layers and collections
    • Workspaces
    • Creating custom workspaces
    • Preferences and shortcuts

    Module 2: 3D MODELLING

    • Understanding 3D modelling
    • Basic modelling tools
    • Working with primitives
    • Mesh manipulation techniques
    • Creating complex models
    • Using modifiers to simplify modelling
    • Using Addons

    Module 3: TEXTURING

    • Introduction to textures and materials
    • Creating and applying materials
    • UV unwrapping
    • Understanding UV mapping and textures
    • Painting textures in Blender
    • Using texture nodes
    • Creating procedural textures
    • Baking textures

    Module 4: SHADING

    • Introduction to shading
    • Creating and manipulating materials
    • Understanding nodes and materials
    • PBR Material setting
    • Using shaders and textures to create realistic materials
    • Lighting and shadow techniques

    Module 5: SCULPTING

    • Introduction to sculpting
    • Sculpting tools and techniques
    • Dynamic topology sculpting
    • Sculpting with multiresolution
    • Retopology

    Module 6: RENDERING

    • Understanding rendering
    • Setting up rendering options
    • Lighting and shading techniques
    • Camera settings and angles
    • Render layers and compositing
    • Output settings and formats
    • Rendering animations

    BLENDER LEVEL - 2

    (RIGGING, 3D ANIMATION, 2D ANIMATION, COMPOSITING)
    (Prerequisite – Intermediate Knowledge In Modeling And Texturing In Blender)

    Module 1: RIGGING

    • Introduction to rigging
    • Creating an armature
    • Setting up constraints
    • Weight painting
    • Facial rigging
    • Creating control panels

    Module 2: ANIMATION

    • Introduction to animation
    • Setting keyframes
    • Working with the timeline and curves
    • Animating objects and cameras
    • Creating character animations
    • Using armatures and rigging

    Module 3: 2D Effects in Blender

    • Introduction to 2D effects in Blender
    • Creating 2D animations and motion graphics
    • Getting started with Grease Pencil
    • Combining 2D and 3D elements

    Module 4: Compositing

    • Introduction to compositing
    • Creating a node-based compositing workflow
    • Combining multiple elements in a scene
    • Adding special effects
    • Creating colour grading and colour correction

    Module 5: RENDERING

    • Camera settings and angles
    • Render video output
    • Exporting in multiple formats

    BLENDER LEVEL -3

    (RIGGING, 3D ANIMATION, 2D ANIMATION, COMPOSITING)
    (Prerequisite : Basics In Blender)

    Module 1: Simulations

    • Introduction to simulations
    • Particle systems
    • Fluid simulation
    • Smoke and fire simulation
    • Soft body simulation
    • Rigid body simulation

    Module 2: Camera Tracking

    • Introduction to camera tracking
    • Setting up a shot for tracking
    • Tracking camera motion
    • Solving the camera movement
    • Adding 3D elements to a shot

    Module 3: Video Editing

    • Introduction to video editing in Blender
    • Importing video footage and audio
    • Basic video editing techniques
    • Adding effects and transitions
    • Removing green Screen
    • Using the VSE and NLE for editing
    • Exporting in different format

    Module 4: Introduction to Geometry Nodes

    • Creating basic geometry using Geometry Nodes.
    • Understanding how the node tree works.
    • Introduction to node types.
    • Using Geometry Nodes to create a complex model.
    • Applying materials and textures.
    • Rendering and outputting a final product